Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C#
Allan Fowler
Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices.
No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#.
What You'll Learn
• Download assets from the Unity store
• Create a scene in Unity 2017
• Use physics and controls on mobile devices
No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#.
What You'll Learn
• Download assets from the Unity store
• Create a scene in Unity 2017
• Use physics and controls on mobile devices
カテゴリー:
年:
2018
版:
1
出版社:
Apress
言語:
english
ISBN 10:
1484236173
ISBN 13:
9781484236178
ファイル:
LIT , 7.37 MB
IPFS:
,
english, 2018
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